Direct support for environmental reflections and V-Ray materials have also been added.
Viewport 2.0 improvements – V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. MDL materials – NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes. NVIDIA NVLink – Supports shared GPU memory across NVLink compatible graphics cards. This will speed up workflows for compositors working in Fusion or Nuke. Maya 2018 compatibility – Support for the recent updates to Autodesk Maya.įull Light Select Render Element – Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.Ĭryptomatte – Automatically generate ID mattes with support for transparency, depth of field and motion blur.
This allows artists to use any and all computing power, from high-performance GPU workstations to CPU render nodes.įor more information on V-Ray Hybrid, please visit the Chaos Group Labs blog. The rendered images will be identical, regardless of hardware. Now, with V-Ray Hybrid artists will have greater flexibility to render a scene using GPUs, CPUs or a combination of both. V-Ray’s new hybrid rendering technology adds CPU support to its NVIDIA CUDA-powered GPU renderer. “With V-Ray Hybrid, artists can maximize their GPUs and CPUs in studio or in the cloud, putting their entire machine to use, so everything you pay for is always working to your advantage.” “High-performance CPUs and GPUs can be limiting if they don’t work together,” said Vlado Koylavoz, Chaos Group co-founder.
RENDER MASK VRAY 3.6 UPDATE
Used on television and film projects like Guardians of the Galaxy 2, Spider-Man: Homecoming, and Stranger Things, this update introduces a new hybrid rendering system that maximizes GPUs and CPUs on high-end VFX productions. 12, 2017 - Today, Chaos Group released V-Ray 3.6 for Maya, a major update to its Academy Award-winning production renderer.